Stability AIStable 3D

Stable Fast 3D

Stable Fast 3D reconstructs a textured mesh from a single object image. It produces UV coordinates and material parameters for use in a 3D editing or rendering workflow.

Model design and access

The reconstruction pipeline includes texture lighting removal and aims for a relatively low polygon count. The card describes a transformer-based model trained on rendered Objaverse objects. A generated mesh still needs inspection for the intended application.Stable Fast 3D official model card

The hosted API returns a GLB asset. It accepts optional texture-resolution and foreground-ratio settings.Stable Fast 3D API reference

Practical use

Practical guidance. SF3D fits rapid object drafts where a textured mesh is more useful than a set of rendered views. Check the silhouette from the rear and sides before investing in further detail. Material values and automatic UVs can reduce setup work, but they do not guarantee a clean deformation mesh.

Specifications & access

Stable Fast 3D specifications
DetailValue and conditions
AccessAPI, Downloadable
Model identifiersSF3D
Input512 × 512 image.Stable Fast 3D official model card
MaterialsPer-object roughness and metallic parameters.Stable Fast 3D official model card
LicenseStability AI Community License.Stable Fast 3D official model card

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