Stable Fast 3D
Stable Fast 3D reconstructs a textured mesh from a single object image. It produces UV coordinates and material parameters for use in a 3D editing or rendering workflow.
Model design and access
The reconstruction pipeline includes texture lighting removal and aims for a relatively low polygon count. The card describes a transformer-based model trained on rendered Objaverse objects. A generated mesh still needs inspection for the intended application.Stable Fast 3D official model card
The hosted API returns a GLB asset. It accepts optional texture-resolution and foreground-ratio settings.Stable Fast 3D API reference
Practical use
Practical guidance. SF3D fits rapid object drafts where a textured mesh is more useful than a set of rendered views. Check the silhouette from the rear and sides before investing in further detail. Material values and automatic UVs can reduce setup work, but they do not guarantee a clean deformation mesh.
Specifications & access
| Detail | Value and conditions |
|---|---|
| Access | API, Downloadable |
| Model identifiers | SF3D |
| Input | 512 × 512 image.Stable Fast 3D official model card |
| Materials | Per-object roughness and metallic parameters.Stable Fast 3D official model card |
| License | Stability AI Community License.Stable Fast 3D official model card |
Related models
- Stable Point Aware 3D
Stability AI · Stable 3D
A 3D reconstruction model that uses a generated point cloud to control textured-mesh creation from an image.
Launch date not confirmedAPI · Downloadable - TripoSR
Stability AI · TripoSR
TripoSR is a feed-forward reconstruction model jointly developed by Stability AI and Tripo AI.
Launch date not confirmedDownloadable